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Registered: 12-2015
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Beam's Hall of Armors


These are all of the suits that Beam has currently created. However, due to his universe jump, the only suits he currently has are the MK XII and up. I will add pictures when possible and update this list every time a new armor is introduced. Any suit with(DBR) next to it is currently damaged beyond repair.


MK I: Beam's first suit, uses steel armor over an exoskeleton for easier movement, though flight is not very functional.
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MK II: Prototype suit, used for flight training. Only weapons are repulsors and melee systems. cannot maintain space travel. Made from a titanium-steel alloy.
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MK III (DBR): Post-Prototype suit, used for more combat-heavy situations and higher atmospheric travel. Comprised of a gold-titanium alloy. Weapons added are: missile launcher, unibeam, and micro-missiles. Damaged beyond repair during battle with Earth 333's Sledgehammer.
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MK IV: Upgraded version of the Mark III with maneuverability improvements.
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MK V: Suit has added thrusters to test for high velocity movements. Armor is increased and the wrist mounted missile launcher is removed.
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MK VI: Suit used for emergency use, transforms into a suitcase. Thrusters not made for hovering, and the micro-missiles are removed as well as the missile launcher. 
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MK VII (Swordfish): Suit designed for deep sea explorations. Suit's armor prevents underwater pressure from crushing the user, and uses propellers rather than jets while underwater.
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MK VIII (Blackout): Suit used to absorb large amounts of energy and use it for power or energy release at any given target. Uses two prosthetics on the back to absorb the energy and release it.
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MK IX (Blackhawk): Suit designed for heavy warfare, adds two heavy machine guns to gauntlets, a back mounted rocket launcher, and a back mounted minigun.
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MK X (Racer X): Named after the character from Speed Racer, this suit is built into a car for use whenever the user needs to use it while in a car.
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MK XI (Santa Clause): Used for extremely cold temperatures, such as arctic exploration. Has a built in flamethrower.
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MK XII (DBR): Suit designed to keep any unwanted programs (AKA Ultron) out of its systems though a complex coding algorithm. Damaged beyond repair by Power Girl and Ultron.
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MK XIII (Current): Suit designed with enhanced maneuverability, increased power output, stronger alloy, and enhanced digital HUD. 
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Last edited by The Beaminator, Oct/10/2016, 3:51 pm


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Oct/8/2016, 11:37 pm Link to this post Email The Beaminator   PM The Beaminator Blog
 
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Registered: 09-2012
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Re: Beam's Hall of Armors


what! no pictures of said armors! I feel cheated!

But its nice to put out what suits you have.... they sound neat
Oct/9/2016, 3:19 pm Link to this post Email Vanlock   PM Vanlock Blog
 
The Beaminator Profile
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Re: Beam's Hall of Armors


Lol, I'll work on getting pictures up later

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Oct/9/2016, 8:37 pm Link to this post Email The Beaminator   PM The Beaminator Blog
 
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Re: Beam's Hall of Armors


Updated with pictures

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Oct/10/2016, 3:52 pm Link to this post Email The Beaminator   PM The Beaminator Blog
 
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Re: Beam's Hall of Armors


they look nice. my favorite one is the swordfish.
Oct/11/2016, 6:46 pm Link to this post Email Vanlock   PM Vanlock Blog
 
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Re: Beam's Hall of Armors


I personally like how Racer X came out

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Oct/11/2016, 10:36 pm Link to this post Email The Beaminator   PM The Beaminator Blog
 
Supergirly Profile
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Registered: 04-2012
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Re: Beam's Hall of Armors


Nice listing of his armour. I do like how you took the time to detail each piece. Nice job.

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Oct/12/2016, 3:28 pm Link to this post Email Supergirly   PM Supergirly Blog
 


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